A student’s work in learning, health & culture

Hi. I’m Kris Xu.A Builder.

I explore how AI, design, and storytelling can make learning and everyday experiences more accessible.

10 projects. One continuous view.
Three concept interface screens showing DidYouSleep’s sleep-state ring, growing planet, and reward loop.
Concept interface study

02Wellbeing & interaction

DidYouSleep

A sleep-habit app that turns completed sleep goals into virtual-planet growth, paired with a calm nighttime interface and immediate visual feedback.

Independent Developer · AI-assisted workflow

Jan – Feb 2026

  • Swift Student Challenge project
  • Virtual-planet rewards
Concept visualization of the olfactory screening workflow; this is a prototype, not a clinically validated tool.
Concept workflow preview

03Health & inclusive design

Olfactory Screening

A team-designed screening concept pairing standardized smell cards with an app-guided workflow. My Figma prototype covers setup, practice, testing, results, and next steps.

Team Member & App Prototype Designer

Jun – Aug 2026

  • Concept & Figma prototype
  • Team · Third Prize, 2026 Brain Challenge
From paper to frameworkResearch proposal
Original paper excerptp. 6

Methods

Material library & system components

Read full paper 10-page PDF ↗ (opens in a new tab)
Original excerpt · Framework redrawn from Methods

04AI & learning research

Culturally Responsive AI

A literature-based recommendation framework matching English materials to learners’ proficiency and cultural backgrounds, presented in a research paper with a proposed comparative study.

Researcher & Paper Author

May – Jun 2026

  • 2,400-word paper
  • Regional preliminary Honorable Mention
Concept illustration of Cognitive Mart’s supermarket-style Memory and Switch tasks.
Concept illustration

07Game design & cognitive health

Cognitive Mart

A supermarket simulation designed for seniors’ cognitive training. I built a playable demo with Memory and Switch rounds, distractor images, and gesture-based selection.

Team Member & Game Developer

Jul – Aug 2025

  • Playable Memory & Switch demo
  • Team · Second Prize, 2025 Brain Challenge
Actual game footage · 3 frames

08Unity & narrative puzzles

Gibber Wave

A co-developed Unity dialogue puzzle in which players collect and purify nonsensical speech caused by alien signals, gradually restoring a town to normal.

Game Developer · Team Project

Oct 2025

  • Ludum Dare 58
  • 72-hour game jam
Actual PSA footage · 30 secondsOpen video ↗ (opens in a new tab)

09Scriptwriting & filmmaking

Brain Health, in 30 Seconds

A team public service announcement about brain health, healthier routines, and time outdoors. I wrote the full script and contributed to filming and production.

Scriptwriter & Videographer · Four-person team

Nov – Dec 2024

  • 30-second video
  • HOSA PSA · Regional Gold Award
Concept illustration of ancient, modern, and future chapters in a cultural heritage game, including a nomadic scene.
Concept illustration

10Cultural heritage & game narrative

Stories Across Time

A Chinese cultural heritage game created with a five-person team. I contributed a nomadic civilization scene and developed the complete storyline and quest structure.

Participant · Storyline & Quest Design

Dec 2023

  • Tencent Mini Goose Innovation Camp
  • Five-person team
Back to top ↑